Yo! I play with heavy lasers quite a bit. SRM missiles also fly 25% slower. ; the obscurity of the Atlas is depressing. The roughneck is another great brawling mech, with better mounts than the orion. Omni builds are fine, but need to use the CT for obvious reasons. sorry for the long absence, MechDB is back with an all-new 2. 2x UAC5s, 1x L. Finally 3rd reason: There is at least 1 variant of the Stone Rhino, that most would want. 5 (34. Super nasty and a awesome brawler. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Second mech I saw was a medium, Alpha strike deleted him. A rotary ac5 and 2 med lasers. ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Also traded 2 shots of the AC20 for UAC20s and 1 more DHS. 65kph is decent enough for an assault, I think. Flea 17 is one of the best lights in the game. 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. I've also suggested just changing things so that all Clan ACs are the same amount of slots as their AC counterparts since we will never see ammo switching in MWO (theory reason why they are one slot more than standard ACs). Been working on this for a bit, and I wanted to share with you all the stats and quirks for the new variants coming in the 2023 Rewards Program! To check your eligibility status for the rewards - CHECK HERE. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). Increased heat penalty minimum threshold to 5 (from 3) - You can fire 4 without penalty. After saving a build, the saved variant will appear in the page title and browser history. A build I enjoyed back in the day and still have some success with is two AC10s and a PPC in the right shoulder. It’s called mech. 2. . I wasn't able to find a list and the wiki was totally useless as usual (their ecm list just shows the table scripts) but I found a partial list on the forums and figured I'd post it here for reference in case anyone else needed it. I started playing a couple months ago and am on the verge of getting into Tier 2. MechWarrior Online > General Discussions > Topic Details. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. The madcat LRM boat [mwo. Considering that lasers aren't viable for that, I'd recommend the Archer Tempest, MRM80 + 6 small lasers. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. 1: Keep moving. Its a fun build. When you fire weapons, you get all the heat they create, but it immediately starts dissipating at an extremely fast pace (not after 1 sec. Nothing has changed since 2019 that needs then to be updated. Let's review. Register now, and join us on our discord for more MWO goodness! And. Totally agree. Four LPPCs on a light mech is surprisingly powerful, even if it lacks ECM. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. 3: Aaaaand Union dropship battleground. Then Again. Vote. It was pretty good as far as you can make a FPS mimic a TT game. The nature of the teams and maps also factors into all of this and it's what makes it preferable to have a high alpha or some high DPS at one given range rather than having low alpha in many different situations. For the total number of mech chassis, this below website is slightly stronger (still need to manually count this though):AS7-D-DC. This in addition to the already existing Ramp down cooldown time that is provided by this node for RACs. isengrim. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot…For example The wlf-2 largely does the roll just flat out better without ecm with ~20-30 kph faster, almost the same armor, smaller size, more agility and its going to alpha ~2 more times before reaching the heat limit. 6-9. Overall has about the same heat efficiency but has a stronger Alpha and more Armor. For Lights, consider the Hero Panther Katana Kat (PNT-KK). Member. 79: 2. 0) - Firing 5 or more applies a large penalty. It can move at 153kph before speed tweek. 2: Destroy the enemy union dropship ++. com. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Atlas D used to be the tankiest, but the cauldron homogenized all variants' defensive stats. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. So the Double heatsink build dissipates more heat per second but will overheat in 3. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. Fleas are small and fast so hopefully the enemy will outright miss. Something that you might want to add regarding ammo, is that mech db's mech lab (mwo. 1. For me, it's all about winning those trades every time I poke from behind cover. Mad cat mkii is good? : r/mwo. Maybe people mean specific builds are good with it because the default build seemed horrible. Gonna give you 1. alpha. 3 AtO instead of 2. 0 (from 1. Adder A builds. The SRMs do 30-40% more damage per second (depending on quirks), but at half the range. com (Tierlist S thru A are completed and updated with all. ago. nav-alpha. what mechs do you have lying around? lots of older mechs are viable again and there are some unusual builds which can do work. I've been using the light PPCs to scare opportunists from being too bold at range. After that, the Ambush is my next-favorite, and when combined with the Manul you can make the "pay-to-win" laservomit Sun Spider. MechWarrior Online > General Discussions > Topic Details. Endo steel and ferro fibrous armor are both expensive, so if you buy a mech that has them by default, you pay for the luxury. High mobility is a huge plus when playing with heavy lasers. They have ATMs instead which are different. GuaranteePurple4468 • 1 mo. I recommend setting up a chain-fire weapon group and then just rapidly right-click to set up the cooldown sequence, then hold down your alpha strike weapon group to chain fire at a much faster fire rate. The overhaul of nav-alpha is sexy though. Tornado_XIII • 2 yr. it's not like those other games because those are generic war games with no soul or history. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. 4. If you alpha once and wait a generous 4 seconds before firing again, you will have dissipated 9. As I said above, last game I only saw 2 enemies. ago. Register now, and join us on our discord for more MWO goodness! And. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. The other 55% is based on other performance stats. 5ton armor from mech legs, and a bit from arms. MechWarrior Online > General Discussions > Topic Details. SMN-B x4 SRM6a - I know the x5 SRM6a build is recommended on Grimmechs, but I like the 4 set a bit better since I retain more armor, slap on a little extra ammo, and I get a CAP to counter ECM that messes with the Artemis system. You can run MRMs on any IS mech with good hardpoints. The BH Timberwolf is an excellent direct-fire laser platform in its So8 configuration; most other good Timby builds base themselves on the S CT and take the BH left torso for the ECM, with your choice of RT to support whatever your gameplan is. Volunteer Moderator. Some say that is a failure but I say that is character" or some such. The other popular one is the 27W. That's because many MWO maps have the ambient temperature just a few degrees up and below 0 °C, i. Latest Updates. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. nav-alpha. Things that are working: - Browse (mechs and equipment. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild : : R. First guy was a heavy. The pirate will be one of the fastest knife fighters in the game limited to mostly lasers. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys people on1-iic 45 alpha and 2. Javelin with medium laser +1 quirk is my favorite light mech. isengrim. Good Raven builds? :: MechWarrior Online General Discussions. Max Engine Rating: 170. Yeah, I could see running in and playing the 2hll 2ermlas completely wrong and eating a bunch of damage. Pretty great build for new players, I think. MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. MRMs also come in different sizes--10,20,30, or 40. Are these two weapons really horrible, or is there a right. Yes, every UAC can fire faster than its recycle time, unless it jams. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. High mobility is a huge plus when playing with heavy lasers. don't know it would technically be a good build but you can dual gauss hunchback IIC. RoboTrotsky • 10 mo. Last edited by The Fifth Horseman ; May 10 @ 12:49am. Can you imagine if MWO's GUI didn't lag every time you clicked anything, was organised sensibly, it didn't take 5 clicks to get to anything and, dare I dream, didn't halve your framerate in-game?I'm guessing no, that people would say you should either boat more sustainable MLs or MPLs or bump up a group of HMLs into an HLL. . Register now, and join us on our discord for more MWO goodness! And. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. you can run an lbx 20 and smls on it or do the common mpl hmg build. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. SRM6's and MRM10's take up the same number of slots. But on an Atlas MRM40 just doesn't cut it. cou-prime [mwo. u/Alias_Mortis. You can alpha that twice more or less back to back, 86 damage and 120kph to reposition. nav-alpha. 121. All data transmitted to and from the website is encrypted, and measures are in place to ensure its secure storage. MWO also doesnt allow normal crit rolls onto engines IIRC, so you cant get crit out by having an. org) and ‘mech builds from MechDB (mwo. The SHS and DHS build could dissipate the same heat per second but the SHS version just has more capacity for the. Fire+hide. If I'm running an ammo dependent build I bring 1~2k worth of damage total. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. MWO. The UAC20 one is good for running around behind your assault brawlers and helping to core out assaults with that 80 damage alpha. Then clans came in. MechDB takes precautions to ensure the security of your personal data. 68 (4x2. The CRB-20 has only 6 energy mounts, so it's not going to. Hold one button for charge, then release the button for gauss rifles and hit the ppc button at the same time so both gauss and ppc will fire at the same time, hitting the same spot for max pinpoint damage. Very hot,. isengrim. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. this one is mechwarrior with a 20+ year history and following and it came from battletech which existed before that and is deep and interesting. If you are going for long range shooting, I could see the velocity option being very helpful. downgrading to a 200LE (64. but smurfy still had a lot of mech and weapon stats (likely out of date) that mechdb hasnt really implemented yet. 3) and flexibility in engagement range. ago. Clans had Stars, IS had lances. org) and ‘mech builds from MechDB (mwo. Owned the Atlas Kraken for quite a while now. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. Why Choose Us. 1. includes ghost heat tables!) You can access. It's not much damage at range but the psychological deterrent of loud fast blue stuff is powerful as you reposition closer. Register now, and join us on our discord for more MWO goodness! And. While shielding with the left side try to pick your torso up, so it will be only left side availible for your enemy to shoot at. CDA-2B is better at shooting down UAVs, but the pitch of Cicadas is huge after all, so you won't face this problem with the 2A a lot either. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. 32 dps (max cooldown) looks good before skills, but 40% jam chance feels a lot stronger in games. Modifying the armor values is a bit fiddly though. FYI: v2 is v1 is I've re-added a link to the 'old' MechDB v1. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. AS7-D: Ballistic cooldown, Ballistic weapons velocity quirks! b ) Look for "HSL" quirks the lower-left hand side. What is MWO meaning in Navy Rank? 1 meaning of MWO abbreviation related to Navy Rank: Vote. For Reference I give you this. This will be a bit awkward. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. Biggest issue with that style of mech is low alpha leading to low damage due to downtime. You can, for instance, do an old-school FS9-A with 8 SPL, or you can do something like this and be effective at mid- and short-range: 43 damage alpha with huge beam duration decrease. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. 5 when Splash is included) Damage Limit ( It has a Splash Effect. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. 3) and flexibility in engagement range. If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. If this works, that will be amazing. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. Slap 3 AC/2 or RAC/2 in the right torso and go to town. it was too brawly for me. How we got from Before to After mech layout, as below: 1. First guy was a heavy. Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it. This is what I just settled on. Can also be refitted as a MRM60 brawler. The should add light theme too. Lct-3m is also a good mech for lasers and speed. So to clarify some points on ghost heat with this event: The way heat is handled in the event is your dissipation is set to 9999. ago. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild :. Ah, that build is slower than snail slime and can barely put out enough damage to kill maybe one light and another assault, even assuming all rounds land on target. 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. But I do fairly well in it and have fun. Posted 29 May 2023 - 07:45 PM. d) Voila! You can now see which mech chassis/variant has the HSL quirks you are looking for! Note: Some of this OLD MechDB website HSL data had been contaminated with early 2021 Cauldron HSL changes. Blood Asp is very versatile. Hbk-iic's are a glass cannon. Wonder if any old timers are still on here? HBizzle trying to get back into the game. It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. ERLL builds with it are not worthwhile. 4 missile hardpoint, 2 energy, 1 ballistic. Fast at baseline plus 140+ with masc. org) and ‘mech builds from MechDB (mwo. 2xLGauss Hunchback Gridiron may be about the best you can get for medium gauss sniper. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. But have you ever downgraded a Marauder's PPCs and Autocannons in favor of a more powerful engine?Also probably Hellbringer. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. pdfs "IS" and "Clan hitboxes. It. NotFrankZappaToday • 8 mo. The aim for this change is to make single heat sinks into valid options for number of mechs and build configurations. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Torso variant if you're not a fan of the arm mounted weapons. almost overheats from a alpha strike from ghost heat, use only if you got a killer shot, otherwise use both chainfire and buddhist monk levels of patience to rhythmically fire the weapons as fast as possible without trigger ghost heat (which starts at firing 2 UAC/20s in close secession) if you can get the rhythm down, you are a stream of UAC. The only thing out of date with. . 92 (16. LBX10 is crits, sure. Even in an Atlas or an Annihilator, that armor can go away in the blink of an eye with just 3 people shooting you with 80+ damage alpha strikes. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. But perhaps there could be one variant that was even more tanky. don't fall for LRM builds, they too are a noob trap. Second mech I saw was a medium, Alpha strike deleted him. Gator_the_angry_pimp • 13 days ago. Got in a hiatus because of just low interest in general, and high stuffs happening in my life. As mentioned, one of the best pure mid range vomit assaults is the MAD-2C, specifically with either the 2LPL+6ERML or 3LPL+6ERML loadouts. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. Also, during CS22, the Call-to-Arms feature for Competitive Play. Ilostmycactus Aug 11, 2022 @ 10:27pm. nav-alpha. I. Move up when needed. LRM 90 Nova Cat. For mid-range energy builds, I like to have a higher alpha strike. The Flea 20 is one I bought recently (stealth armour). Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. Engine: Clan XL 170. The 2B has that -15% cooldown for Mpls which basically gives you the DPS of 6Mpls if you skill the cooldown. nav-alpha. #5. I've tried most of them so far. Master Warrant Officer. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. Plus I upped the SRM4s to SRM6s. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. just has timeless builds and lastly : Read the two . Better for the Eyes. found a build online for it but haven't tried it. Big structure quirks and can equip masc Got it as my free hero from the loot bag event thing last month, and i had my eye on it for awhile. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. The better option is to keep it and buy more mech bays if you are able. As an extreme example, Clan Adder (35ton Light mech) can field just one UAC20 with enough ammo (thanks to MWO/Cauldron recent patches). SR-2 with 2 Gauss, 6 Heavy Mediums, 2 ERLL SR-4 with 6 UAC 5. Vulcan 5s-max engine plus tweak+masc does 170kph. After saving a build, the saved variant will appear in the page title and browser history. The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. S. The UAC20 one is good for running around behind your assault brawlers and helping to core out assaults with that 80 damage alpha. This is the strange build I use on my Hangover. So, -1/2/3/4/7 , -6 as a special addon, and a unique Hero. PGI even gave 3*AMS-capable NVA-S(C) Nova for free. Shadowcats are my favourites, but in the case of OP, clan mechs cannot mount mrms. com (Tierlist S thru A are completed and updated with all new mechs and such. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. I've been using 2xERPPC+3xUAC/2+ECM for a long time, it's always been a lot of fun for me and definitely a "carry/farm hard" choice, it's a nice balance between poptart and sustain dakka with a frontloaded lean. 5 kph); even without MASC the difference isn't that big (117 for PXH vs. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. Yo! I play with heavy lasers quite a bit. My DWF-C is not unique but so far it proven a ball-buster: 2x cLRM-20s +Artemis 4x cL-Lasers Have trouble with closely circling lights but a single 4-lasers hit enough to drive them away (to bad it is harder to done than say oftentimes). The better you get at the game the less value you are getting as more players around you actually use cover and ECM and can out trade you. Huntsman (any), VGL-3 or VGL-A for 3xLRM15. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. You can access the site here: If you would like more frequent updates or to talk about features/report bugs etc, you may join the MechDB discord:. . Which of the hero mechs do you recommend to arm with SNPPC, pulse lasers, machine guns or SRMs?So I picked up the Nanuq as my Hero Mech during the event, and I'm looking for more builds to run on it, or with Warhawks in general. A bigger AC is actually better for this than two LB10's. Title. IS XL's have 3 crits per side torso, so die to a torso destruction. For mid-range energy builds, I like to have a higher alpha strike. Ferro doesn't provide more protection per point, only more points per ton. Pulse laser, 1x LRM20 + Artemis and 1 AMS, not to mention the BAP. Just pick a medium that calls to you and check the weapons that it can use, given that those are weapons you want to try and use, after that you can decide more things as you got the basics down. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Hag/20. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. Weapons: 2x LRM 15 / 2x Light PPC / 6x Machine Guns. Less Armor = Less Survivability. 5MPL+2ERSL - MPL skirmish alpha This is the MPL build. You could lose the AMS and tweak the armor a bit and get some more DHS if you feel that's better. The alternative would probably be something like this: bl-7-knt-l [mwo. Car repair fund: Online Mech Build: towards just the dual HAG20 version for simplicity, but the one with the ERLL thrown in too looks pretty solid. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction The full speed brawler build with MASC is a pseudo light mech that goes 118kph forward and 70 backwards, so it can reposition as a pretty devastating flanker or someone to support scouting lights. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). I wouldn't call that useless. . Probably the best IS LRM boat right now. com ). Never been addressed, probably never will be. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. 1. It's the fastest clan light with all the xl options. Here are a couple builds you might try. They have ATMs instead which are different. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Alpha Technologies Ltd. nav-alpha. nav-alpha. they have merit and can contribute well under the right circumstances and in more organized play, but they are not the overall amazing support role bad players will. 700 something in a raven 4x. A teammate got him with a medium laser before I could shoot again. And you gain 2 tons compared to the 2A so you can still be fast. You can either dead side the mech with the ppcs in the right arm or put them in the left to retain firepower after losing the gauss torso. 9 tons left but no more slots to fill I have all 6 MPLs set to chain fire so I just hold LMB and I get a steady stream, the first one is ready again as. 5: 1. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. com? Back to top #12 martian. com] Handheld mech that requires little in the way of thinking. S. The Flea 20 is one I bought recently (stealth armour). I will. NotFrankZappaToday • 8 mo. It will be cut to. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Get In Touch. GLHF! ProtonRhys • 2 yr. DHS = double heat sink. There are some ridiculously well-quirked IS mechs for this!The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. nav-alpha. 3. Currently loving my 4P, I am running: XL275 (max) with a double HS 6 MPLs in the shoulder mount 7 more double HSs throughout I have maxed the skill points out I have maxed the armor out I have 2. The Hangover has a RL HSL quirk. Register now, and join us on our discord for more MWO goodness! And. It has ECM, HSL +1 for LPPC, and can carry a pair of machineguns for close combat. Adder A builds. You increase in Tier (from 5 to 1) by performing actions that give score and your match score being compared to the matchscores of everyone else in the game (including the enemy and your own Team). This mechlab allows to you to: Design mech loadouts and link to them ; Export/Import loadouts from the website into MWO client and. com). When you put your torso deep down the opponent may shoot not only your ct, but even opposite torso. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. They sport 2 energy hard points on each leg, that require a "second pilot/gunner", to operate, and in MWO there isn't that kind of A. Gotta watch the heat, though. Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill. Try to at least remember CT and ST hitboxes. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. The effectivity of ECM and AMS can be even enhanced by the unlocking of specific skill nodes. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. Basic idea is a mostly brawler, can alpha everything with no ghost heat. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. com. 1. Great for corner peaking and a 30 damage pinpoint alpha is nothing to sneeze at. 5 damage alphastrikes. I have a Griffin, can't remember the model number but it's the only one with ECM. HAG50 looks nice too, but the slightly different cooldown will be annoying, and the longer burst of the HAG30 might make pop tarting more difficult. Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. you can run 140kph with 36 srm tubes, enough to backstab assaults in 2 alphas at most. ReplyFor your armor, the green value is already added to the gold value. 8m) 10% range quirk makes a big difference (341m range vs. Yeah been getting a kill or two per game, 1-2 KMDD's and hitting near 500 damage per game. to the point that I couldn't close in to do enough damage. I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. This build is hilarious, if you double-tap the uac20 you do over 100 dmg alpha. STK-M: AC20 + 2x Snub Nose PPC Note: You can only fire 2x Snub Nose PPC at once before Ghost Heat penalty kicks in. Playing in a group is the best way to learn a game, and some MWO groups are still playing faction play. Noooot a fan of the grid iron buuut lets see. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. I recreated the loadouts of all presented Stone Rhino variants in mechDB! I have a hard time understanding the mechs in the text list, and the visual…The Maurauder 5M (75 tons) can do dual light gauss and dual erppc, with a jump jet.